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The Mods Catalog Magic | Cyber | Other |Unaccepted UGC Mods
Fairy Wand - Sure, they'll laugh at you for using this cute little thing - once. It's a big, puffy cloth star with sequins and glitter and shiny streamers on the end of an intricately carved wooden handle.Comes in pink, yellow, and baby blue. Bop your opponent with it for a little added impact. +3 damage. Mage/Fighter-Mage. Magi's Staff - This beautiful staff acts as a power source, allowing you to make any normal combat spell a +3 combat spell. Must be used in conjunction with a spell. It does have one drawback: because of the amount of energy it conducts, this staff is physically very fragile. If you actually hit someone with it and roll a 1, not only does the spell do normal damage, but the staff breaks, permanently. +3 damage. Mage only.
Cyber/Bioware and Other High-Tech Modifiers Little Black Bag - This is a doctor's travel kit, custom tailored to fit your character's time period. It contains several items which will improve your patient's chances of survival. This item is available to Clerics only, and adds up to +3 to healing rolls. Does not assist with resurrections or related functions. +1, +2, and +3 versions available. UGC Mods That Are NOT Acceptable in SRC GOLD PIECE CHARM: A gold charm in the shape of a UGC gold
piece that pays the owner 10 gp for each spar they log and send to their dice master. This
may help you feel you are gaining something for all that work. State in your log
submission you are using this, in order to keep your gp records clear. Diff 3 This page is still under construction. Please check back soon. |
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